Unreal Engine 5.4 is now available! A breakthrough in performance and graphics

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Exactly Epic Games Unreal Engine 5.4 has been released the latest version of their flagship game engine that promises major improvements in performance and graphics.

Version 5.4, which was introduced during the recent State of Unreal GDC 2024 event, is now available to developers and promises promising changes.

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The most exciting promise of Unreal Engine 5.4 is the performance improvements it promises to enable Get a smooth 60 frames per second on current hardware. Epic Games points to significant improvements to the shader build, which should eliminate the frustrating stuttering that has occurred in some EU games in recent years.

New features of Unreal Engine 5.4 include “Adaptive Tessellation” for Nanite, which It allows you to create incredibly detailed terrain details without overloading your processing power.

“Heterogeneous volumes” are another novelty It allows you to create realistic and dynamic smoke and clouds. In addition, the internal measurement tool “Temporal Supersolution” has been improved, and developers are given more options to easily integrate their AI and machine learning tools with UE5.

Other new features include Motion Matching, which is now officially available to all developers. This tool was previously used in Fortnite since the release of Chapter 5. Epic Games will also offer a free tutorial pack containing over 500 AAA (motion capture) animations created from high-quality data..

Unreal Engine 5.4 is a promising prospect for the future of EU gaming, which represents the majority of AAA and AA games on PC and consoles. The new engine capabilities will be used by, among others: 1943: Rise of the Hydra. We look forward to seeing how the new version of the engine impacts other upcoming titles and if it lives up to expectations. You can see all the changes in EU 5.4 here.

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The article is in Romanian

Tags: Unreal Engine breakthrough performance graphics

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